Видео с ютуба Zelda Game Design
How Nintendo Solved Zelda's Open World Problem
How Zelda's Puzzle Box Dungeons Work
Дизайн подземелий The Legend of Zelda / Zelda II | Boss Keys
Разработка The Legend of Zelda: Majora's Mask
Let’s Talk About The Next Zelda’s Dungeons
Дизайн подземелий The Legend of Zelda: A Link to the Past | Boss Keys
Дизайн Подземелий The Legend of Zelda: Ocarina of Time | Boss Keys
The Question No One Asks Shigeru Miyamoto | The Zelda Hakoniwa Theory
The Magic of the First Legend of Zelda
How Nintendo Designed Ultrahand
The Legend of Zelda's Influence on Game Design
Unused Enemy / Boss Designs in Zelda games
The Secrets of Zelda's Game Design
Разработка наручных часов по мотивам «Легенды о Зельде»
Creating a Zelda style game in Python [with some Dark Souls elements]
The Development of Ocarina of Time
Дизайн подземелий The Legend of Zelda: Majora's Mask | Boss Keys
Расцвет Системных Игр | Game Maker's Toolkit
The Zelda Pattern - How to Spice Up Bland Game Boss Design ~ Design Doc
Remaking Zelda 1, but it's hand drawn | Devlog #1